![]() ![]() Triskelion feels too clunky and useless on his own. I might experiment with running Terastodon instead of Sylvan Primordial eventually, if I find that I lack the the necessary forest count to make SP nuts. I'm trying to limit the number of expensive cards in my list and as I already have both Woodfall Primus and Sylvan Primordial I don't think it's worth to add another high cost creature. ![]() I would also recommend adding Triskelion to combo off with Mikaeus, the Unhallowed, a combo that I eventually want to abuse in my EDH as well. May I suggest adding Terastodon to the list, its always funny to turn people's lands into elephants, and imprinting it with Mimic Vat is hilarious. I can see this as where my EDH deck would go if I decided to go the combo route. My deck is similar, somewhere between this deck list and a more big fatties style. Quote from akashortstackMy current EDH deck is also Jund, but I currently have Kresh the Bloodbraided as my general. I'm just not too hot about such narrow cards in general. I already think that I run a good amount of tutors, and I don't like cutting one of those for a much narrower one. While both of those cards are good I'm already considering cutting one of them and even if I wasn't it would still be very narrow. In my list it would only get Mikaeus, the Unhallowed or Melira, Sylvok Outcast. If I do start to regularly feel more pressured I'll consider upping the removal count. This might change though, since my deck is still fairly new and it's likely my playgroup hasn't gotten used to it yet. I haven't faced a great amount of pressure from the other decks yet, so I currently don't feel the need to fit in more spot removal or sweepers. Dunno if your meta require it but it works well for him. As such he runs more sweepers and spot removal. We know his deck can explode and win from nowhere so we put a good bit of pressure on him. But it is present a good bit because Sek'kuar is his favorite deck. Quote from DracilicMy friend runs a very heavy combo helmed by Sek'Kuar that he's been running for almost a year now and it's pretty powerful.Īre meta is very healthy and features all archetypes but we all have a wide variety of decks so combo isn't always present. Nim Deathmantle/ Ashnod's Altar + any creature with an ETB trigger = pay 2: get a trigger. Reassembling Skeleton + Goblin Bombardment = Jerry rigged repeatable Fireball. The Primordial combo only works if your opponents have two or more creatures in their graveyards combined(Very likely).Īdd Sek'Kuar/ Grave pact/ Vicious Shadows/ Pawn of Ulamog to any of the above combos = infinite 3/1 tokens with haste/opponents saccing infinite creatures/deal infinite damage to every opponent who has a card in hand/infinite Eldrazi Spawn. Nim Deathmantle + Ashnod's Altar + Sepulchral Primordial/ Grave Titan = infinite mana + infinite sacrifices + infinite reanimate/tokens. It's worth noting that this doesn't work if both Melira and Mikaeus are on the battlefield. Melira, Sylvok Outcast/ Mikaeus, the Unhallowed + sac outlet + any persist creature = infinite sacrifices and infinite ETB triggers. I will only mention the most important ones due to lack of space and because it's quite possible I'm not aware of them all. There are numerous combos and neat interactions in the deck. Be sure to take advantage of unwise attacks your opponents make because they didn't bother reading your general carefully. More importantly they forget the tokens have haste. People forget how big the graveborns are. Swinging for 15+ with graveborns is fairly easy and can take people of guard. Don't feel like you're forced to combo to win. Taking the whole table by surprise is preferable to getting ganged up on because you showed them how close to dying they are. People get nervous if you sit with Melira and a persist creature in play. In these situations it's almost always better to not play any of the pieces and instead try to play the whole combo during a later turn, provided you have enough time. Many times you will find yourself with two thirds of a combo in hand or not enough mana to play everything. We only need to stay alive long enough, which can admittedly be a little tricky if our opponents wise up and put pressure on us. We have enough combos and tutors that we will eventually draw one. This also means you can go "all in" on sacrifices sooner than you'd think. We pack plenty of recursion and our general makes us resistant enough to sweepers that we seldom have an issue rebuilding. You don't need to be afraid of committing to the board. The first few turns will typically be spent ramping and not doing much until we find the pieces to really get us rolling. ![]() The deck aims to hang back while controlling the game until we've either buried our opponent in synergistic card advantage or ended the game with a combo. Sek'Kuar EDH Magic Online OCTGN2 Apprentice Buy These Cards
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